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Armory Arm

Armory Arm


1 Tuner + 1 or more non-Tuners
① Once per turn: You can choose 1;
● Target 1 monster on the field;
equip this card to that target.
● Unequip and Special it in Attack Position.
② That equipped monster gains 1000 ATK.
③ If that monster destroys a monster by battle and sends it to the GY:
If it is still in the GY, your opponent takes damage equal its original ATK in the GY.



● The ③ effect will NOT trigger if that monster is no longer in the GY when it resolves.
● You can equip this card to an opponent's monster. If you do, and that opponent's monster destroys your monster by battle, your opponent will take the damage (as this is still your card, in your Spell/Trap Zone).
● If control of the equipped monster is changed, this card does not change control.

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